• Home
  • Guest
  • Login
Cribbage

Coin

Winner

200

Time : 60

Play Option

10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10

What do you want to say to your opponent?

Well played!
Oh no :(
Good game!
Hi
Ouch!
Wow!
Stay safe!
No table talk!
Oops!
May the force be with you!
Prepare to lose!
PLAY JA JA DING DONG!
Thanks!
Sorry
I've made a huge mistake! :(
My mistake!
Your turn!
I have to go.
BOOM!
😀
😂
🙁
😭
🤔
😠
😮
😜
😎
😵
🤩
😍
🤯
👑
🍀
👋
👏
👍
👎
🤘
👌
🖖

Enter your name to display it to other players.

Are You Want To Start New Game.

Enter your name to display it to other players.

Cribbage Multiplayer

These players are currently online. Click on them to challenge them to a game
You can also just click on "Close" and wait until one of them challenges you.

You've been challenged

has challenged you to a game!

You challenged,

CRIBBAGE

, declined your challenge.

, has Canceled Challenge

Computer

Insufficent coin
Player

Change Player
Computer
0
Player
0
Your
Crib
Pegging Count:
14
Click on a card. Lowest card gets the first crib.
You
Opponent
Drop a
card here
Click on cards to start counting your points
Opponent's Crib
Drop 2 cards here
You drew the lower card!
You get the first crib.
No optimal play detected.
Go with your gut!
Computer says
'GO'
You must say
All points are already counted.
Opponent hand:
1
points
Run of 3 for 3
Reshow
count
0
points
That is not the
optimal discard
Your discards will result in an average round score of 0.0

A better play exists that would result in an average score of 0.0
You win!
Skunk!
You Opponent
Total score:
107
128
Pegging:
107
128
Hands:
107
128
Cribs:
107
128
Run of 4 for
29
points
  • New Game
  • Rules
  • About
  • Options
  • Multiplayer
  • Statistics
CRIB
YOU
OPP
CRIB
YOU
0
STND
0
Sub-Optimal Discard Plays
Hand dealt - Opp. crib
You played
avg
1.9
points
Optimal play
avg
1.9
points
Choose a difficulty level:
Cards are dealt randomly for all difficulty levels.
Click here to learn how difficulties work
Computer Difficulty Levels Explained
For all three difficulty levels the cards are dealt completely at random to both you and to the computer. The difference between the easy, standard and pro levels is the strategy used to choose the computer's discards and pegging plays. If you are finding that your computer opponent is beating you, you will likely benefit from understanding how the computer chooses its next move.

Easy Computer Strategy
Discarding: Chooses a random pair of cards.
Pegging: Chooses a random valid card.

Standard Computer Strategy
Discarding: Chooses the pair of cards that will result in the best hand score ignoring the possible flip card. If the discards are a pair or sum to 15, it adjusts the analyzed hand value by 2 (plus or minus depending on the crib owner.) Notice that this strategy does not account for flushes or possible runs that could result from the flip card.
Pegging: Chooses the next card that will result in the highest score for itself. If all plays are of equal value then it chooses at random.

Pro Computer Strategy
Discarding: Evaluates the score for each pair of discards for all possible flip cards still left in the deck. Then takes the play that averages the highest outcome. For the cards in the crib, evaluates their value as well with each possible flip card and adds or subtracts depending on who will count the crib. Note that the potential from the two additional crib cards are not included in the crib analysis.
Pegging: Chooses the next card that will result in the highest score for itself. It also prefers not to leave the pegging count at 5 or 21. If all plays are of equal value then it chooses at random.
Settings
Manually count scores:
Muggins:
Hint button on all levels:
Warn of suboptimal plays:
Fast counting:
Statistics
Easy Standard Pro Total
Games Played 0
Wins 0
Losses 0
Skunk Wins 0
Win Percentage
Avg Pegging Score 0
Avg Hand Score 0
Avg Crib Score 0
Tutorial
Page 1 of 7
Cribbage is a simple two person card game.
The game involves scoring points by playing and grouping cards into pairs, runs, and combinations of cards that sum to fifteen.

To use this tutorial, click on the arrows on the side of this panel.
Page 2 of 7
The winner of a game is the first person to score 121 points.

We keep track of the score using pegs. Your peg is blue and the computer is red.
Each time you score points, your back peg will move ahead of your front peg. There are 120 peg holes for each player so the first to get to the end of the path wins.
Page 3 of 7
Cribbage is played in rounds and each round consists of four stages:
  1. Discarding into the crib
  2. Pegging
  3. Counting points in hand
  4. Counting points in the crib
Page 4 of 7
Discarding
At the beginning of the round, each player is dealt six cards and must choose two cards to discard into the crib.
To discard, click on two cards or drag them to the center of the board. Then click on the button that appears to confirm your discards. The crib cards are then put aside to be counted later

Strategy: Keep in your hand cards that are pairs, runs, and groups that sum to 15. All face cards are worth 10 and aces are worth 1.
Page 5 of 7
Pegging
Starting with whomever is not the dealer, each player lays one card face up in the center of the board. The cumulative sum of the cards is tracked and play continues until neither player can play without putting the sum over 31. At that point the cumulative sum is reset to zero and the same process is continued until both players have played all four of their cards.
During pegging points are awarded for:
Cumulative sum of 15 2 points
Cumulative sum of 31 2 points
Last card below 31 1 point
Run of N Cards N points
Pair 2 points
3 of a kind 6 points
4 of a kind 12 points
To get credit for a run the most recent played cards do not need to be played in order. For example, if the last cards played were 2, 4, 3 then the person who played the 3 would get 3 points for a run.
Page 6 of 7
Counting Hands
Starting with whoever is not the dealer, each player counts the points that can be made using the cards in their hand and the one shared card that was flipped over on the top of the deck.
When counting, points are awarded for:
Set of cards sum to 15 2 points
Run of N Cards N points
Pair 2 points
3 of a kind 6 points
4 of a kind 12 points
Flush (not including top card) 4 points
Flush (including top card) 5 points
Jack of top suit (Nobs) 1 point
By default, the game will count your hand for you. However, you can change the settings to count manually. Counting is done by clicking on each subset of cards that form points and then clicking on the submit button that appears. Once all points have been counted tap the 'Finished Counting' button to move on. If 'Muggins' is enabled, the computer player will get credit for any points that you miss.
Page 7 of 7
Counting the Crib
After both players have counted the points in their hand, the dealer is given the crib cards (which were discarded at the start of the round.) The points in the crib are counted using the same rules as for counting cards in hand.*
When counting, points are awarded for:
Set of cards sum to 15 2 points
Run of N Cards N points
Pair 2 points
3 of a kind 6 points
4 of a kind 12 points
Flush (including top card) 5 points
Jack of top suit (Nobs) 1 point
*The only difference between hand scoring and crib scoring is that in order to get a flush in the crib, the top card on the deck must also match the suit of the flush.
Suboptimal Play History
When you are playing cribbage you will sometimes play suboptimal crib discards or suboptimal pegging cards. This graph shows your cummulative suboptimal error count in average points for each game over time.
After you finish your first game your history will appear here.
Discard Analyzer
Select 6 cards to analyze the optimal discard:
Your Crib
Hand Cards:
All Plays
By analyzing all possible flipped top cards we can find the min, max, and average amount of points that each set of discards will yield. Click on any row to see a more in depth analysis.
Crib
Hand
Min.
-2
Max.
24
Avg.
12.34
points
You made this play
Discard Analysis
Your hand
Your crib
+2 pts
+
(Scroll to see the score for each possible flip card.)
= 8 points
0
10
24
Minimum
points
Average
points
Maximum
points
Play More
Card Classics
HEARTS
CARD CLASSIC
SPADES
CARD CLASSIC
PINOCHLE
CLASSIC

Options

CRIBBAGE

Slow         Fast

All Games